Large rooms, clearly named
Worlds
Worlds are the broad contexts. Finished things live in Works; explanation-led interactive pages live in Research; experience-led experiments live in Lab.
lived & inward
Places and questions that keep returning.
Personal context stays separate from tools and finished artifacts, but every path remains reachable.
made & examined
Experiments, research, and decisions.
These worlds group making by intent: experience, explanation, gravity, or long-term decision practice.
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01
labMotion, atmosphere, WebGL, and interactive studies where the experience is the work.
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02
researchInteractive explainers, methods, and tools with uncertainty and evidence boundaries kept visible.
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03
investingPrinciples, dated theses, portfolio snapshots, and scenario tools without fabricated holdings.
- 04 black holeThe simulator, its visual decisions, and the boundary between physics-derived geometry and cinema.

